Unraveling The Mystery Behind Virtual Reality And Augmented Reality
Reading about the universe and its element through a book is one thing, and realistically viewing them, understanding their movements and functionality is another. Simple reading continuously requires the support of learner imagination and analytics which is always different for different individuals and can nowhere match the holistic understanding of a 3-dimensional experience. These differences have been prompted and brought to the limelight more so by the advent of Augmented Reality and Virtual Reality Technologies.
‘Seeing is believing’ and these technologies actually makes you see how the things are functioning. They are no more left out for human imagination. Images of the learning are taken and synchronized to form videos. These videos are given the 3-dimensional edge and other sensory-based inputs are synchronized to let the user feel the ‘immersion’ into a new world. This is Virtual Reality (abbreviated as ‘VR’).
In simple terms, a reality is technologically created and is effective enough such that the eyes, ears, and brain for some time, actually perceive it to be their new world.
These worlds may or may not be self-exploratory, but are always self-explainable. They require special gear like the Head Mounted Displays (HMD’s), specific software and some other devices to create the complete experience. Virtual Reality stands for near-to reality as it is made to perceive by the viewer.
This technology has already made a huge impact in terms of human learning and development and skill set development in the fields of aeronautics, automation, engineering, medical sciences, to name a few. The experience in itself to be experienced is like being in a ‘trance’ of a new world, and living in it. Basically, our senses are prompted to believe it to be their new world for some time.
Next, comes the Augmented Reality (abbreviated as ‘AR’). In concept, it is similar to Virtual Reality as it too changes the perception of reality for our senses. But, the difference is that it basically does not cut you off from the real world, as in the case of VR. These worlds come alive in the background of the real world through AR. Thus, it is less immersive in the overall experience, but equally stunning, if not more so. Moreover, the Augmented Reality worlds do not required Head-Mounted Displays. Rather, they function for the naked eyes or now through lately developed clear visors. The famous game ‘Pokémon Go’ is an example of Augmented Reality entering our homes and lives. As AR mostly does not require any special hardware attachments for the viewer, they are being viewed as a more promising choice for the markets and its sellers to reach their intended customers.
Both the technologies are connected at the base, yet completely different in applicability. Hope the technology behind the two, their similarities and differences are clearer after reading this. If you already feel inspired by these path-breaking developments and would want to know how they could be of an advantage to you, your work-profile or your company, contact HelloSaarthi Technologies. It is an IT-based, research and development company. They have expertly developed several products in the AR-VR domain, which have been setting industry standards time and again. Check out for yourself.